Gnomish Paladin of Sarenrae and sister to Canzee


Female Half-Elf Paladin 1
LG Medium Humanoid (Elf, Human)
’’’Init ’’’+1; ’’’Senses ’’’Low-Light Vision; Perception 7
’’’AC ’’’20, touch 11, flat-footed 19:(
7 armor, 2 shield, +1 Dex)
’’’hp ’’’11 (1d10
’’’Fort ’’’+3, ’’’Ref ’’’+1, ’’’Will ’’’+3
’’’Immune ’’’sleep; ’’’Resist ’’’Elven Immunities
’’’Spd ’’’20 ft.
’’’Melee ‘’’ Heavy Shield Bash 3 (1d42/20/x2) and
:Dagger 3 (1d42/19-20/x2) and
:Gauntlet (from Armor) 3 (1d32/20/x2) and
:Scimitar 4 (1d62/18-20/x2) and
:Unarmed Strike 3 (1d32/20/x2)
’’’Ranged ’’’Shortbow 2 (1d6/20/x3)
’’’Special Attacks ’’’Smite Evil (1/day)
’’’Spell-Like Abilities ’’’Detect Evil (At will)
’’’Paladin Spells Known ‘’’(CL 0, 3 melee touch, 2 ranged touch):
’’’Str ’’’15, ‘’’ Dex ’’’13, ‘’’ Con ’’’13, ‘’’ Int ’’’11, ‘’’ Wis ’’’13, ‘’’ Cha ’’’16
’’’Base Atk ‘’’
1; ’’’CMB ’’’+3; ’’’CMD ’’’14
’’’Feats ’’’Skill Focus: Perception (Adaptability), Weapon Focus: Scimitar
’’’Traits ’’’Anatomist, Rich Parents
’’’Skills ’’’Acrobatics 7, Climb -6, Diplomacy +7, Escape Artist -7, Fly -7, Perception +7, Ride -7, Sense Motive +5, Stealth -7, Swim -6
’’’Languages ’’’Common, Elven
’’’SQ ’’’Aura of Good (Ex), Earplugs, Elf Blood
’’’Combat Gear ’’’Arrows (20), Banded Mail, Dagger, Scimitar, Shield, Heavy Wooden, Shortbow; ’’’Other Gear ’’’Backpack (52 @ 35.5 lbs), Bedroll, Blanket, winter, Candle (3), Case, map or scroll (empty), Chalk, 1 piece (2), Cooking kit (2), Earplugs, Elixir of Swimming, Feather Token, Fan, Fishhook, Flint and steel, Healer’s kit (10 uses), Healer’s kit (10 uses), Lamp, common, Magnet, Oil (1-pint flask) (2), Pole, 10-foot, Rations, trail (per day) (7), Rope, silk (50 ft.), Sewing needle, Soap, Bar (50 uses) (25), Twine (50’), Waterskin, Whetstone

’’’Anatomist’’’ +1 to confirm critical hits.
’’’Aura of Good (Ex)‘’’ The paladin has an Aura of Good with power equal to her class level.
’’’Detect Evil (At will) (Sp)‘’’ You can use Detect Evil at will (as the spell).
’’’Earplugs’’’ +2 save vs. hearing effects, -5 hearing-based Perception.
’’’Elf Blood’’’ You are counted as both elves and humans for any effect relating to race.
’’’Elven Immunities’’’ +2 save bonus vs Enchantments.
’’’Elven Immunities – Sleep’’’ You are immune to Sleep effects.
’’’Low-Light Vision’’’ See twice as far as a human in low light, distinguishing color and detail.
’’’Smite Evil (1/day) (Su)‘’’ +3 to hit, +1 to damage, +3 deflection bonus to AC when used.

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Into the Mwangi Expanse, a Serpent Skull campaign. FlyingPig